The Codgers’ Quarrel

Fear not, Gentle Reader.  For all that we may well be codgers, Itzal and Demelza have not quarreled and called an end to our blog.  Rather, the title of this entry relates to a side quest in Tears of the Kingdom, one we recommend for its relative ease AND the end result (better shopping!). ButContinue reading “The Codgers’ Quarrel”

Link Shall Return (to Hyrule)!

Ever the MacArthur figure, Link returns to Hyrule after faffing about Great Sky Island and receiving yet more vague instructions from Princess Zelda[1] and the obligatory new tools[2] to use in carrying out his orders.  “Link, you must find me,” Zelda orders (as per usual) and – bam – you’re on the quest called unimaginativelyContinue reading “Link Shall Return (to Hyrule)!”

On Old Dogs and New Playthroughs

There is an old saying to the effect that “you cannot teach an old dog new tricks.”  Being old(er) ourselves, we are a bit offended by this saying – and it should be stated for the record that we are NOT as old as the saying itself.  We have learned plenty of new tricks inContinue reading “On Old Dogs and New Playthroughs”

Tears of the Kingdom

Habemus nomen! At long last, we have a name for the continuing adventures of Link and Zelda. No more bemoaning the whereabouts of BOTW2 or using its lengthier, but more Nintendo-correct identifier, “the sequel to Breath of the Wild.” Now, we’re crying Tears of the Kingdom! The September 13 Nintendo Direct had been rumored toContinue reading “Tears of the Kingdom”

Anatomy of a Speedrun

It took us nine months to finish Breath of the Wild, if by “finish” one means defeating Calamity Ganon and his Dark counterpart, admiring the clear skies over Hyrule Castle, and watching the credits roll.  Not exactly a speedrun.  What’s meant by a speedrun, by the way?  We suppose that, by any definition, it wasn’t our game – but,Continue reading “Anatomy of a Speedrun”