Skyloft’s Silent Realm

Having learned the Song of the Hero, Link must return to Skyloft to play this musical masterpiece in front of the Light Tower.  (You can dowse for the location if you want, but that’s where you’ll be headed.)  Doing so creates a Trial Gate, which upon Link’s entrance will convert Skyloft into a Silent Realm,Continue reading “Skyloft’s Silent Realm”

Din’s Power and Eldin Volcano

After fighting the Abyssal Leviathan Tentalus, Link’s sword was upgraded with the Flames of Nayru and transformed into the Goddess White Sword.  Among other qualities, the Goddess White Sword has the capacity to dowse for additional items.   We dutifully note this enhanced ability, although, truth be told, we dowse only when strictly required.  The rest of theContinue reading “Din’s Power and Eldin Volcano”

Crying Tears for Nayru

We may have mentioned in a recent post that, allegedly, Faron’s Silent Realm is the easiest of the four in the game.  We can’t yet opine on the remaining two, but we are here to attest that Lanayru’s Silent Realm left us weeping even more than Faron’s did. Entering the Silent Realm To begin, we returnedContinue reading “Crying Tears for Nayru”

Return to Faron Woods (and Margaritaville)

After fannying about the Isle of Songs, learning this little ditty and that toe-tapping tune, Link must return to Faron Woods to begin in earnest his assigned quest for the first Sacred Flame.  WARNING:  This quest, and the two which follow, are about as much fun as liberating a Divine Beast in Breath of the Wild; similarly, eachContinue reading “Return to Faron Woods (and Margaritaville)”