Ghirahim’s Descent

Previously on Legend of Zelda, Skyward Sword… Link gathers the Triforce, as a result of which the entire Goddess Statue falls on the Imprisoned One, rather like Dorothy’s house falling on the Wicked Witch.  But although Ghirahim’s evil lord and master may have curled up his toes in the present, Demise is still alive andContinue reading “Ghirahim’s Descent”

Skyloft’s Silent Realm

Having learned the Song of the Hero, Link must return to Skyloft to play this musical masterpiece in front of the Light Tower.  (You can dowse for the location if you want, but that’s where you’ll be headed.)  Doing so creates a Trial Gate, which upon Link’s entrance will convert Skyloft into a Silent Realm,Continue reading “Skyloft’s Silent Realm”

Bokoblin Base and the Kindly Eldin

Given how much we’ve complained of late about difficulties with Skyward Sword and our previously disclosed dislike for the Eldin region in general, one might expect that our visit to the volcano in search of the second stanza of the Song of the Hero would be another exercise in whining about life not being fair. Continue reading “Bokoblin Base and the Kindly Eldin”

Of Pumpkins and Parasites

Spiral Charge obtained — by guess or by golly, by training or by cheating — Link (and thus you, Gentle Reader) must return to keeping his eye on the prize. You’re out to find the Triforce so you can help Zelda defeat Demise. (Does anyone else find it hard to remember the real task inContinue reading “Of Pumpkins and Parasites”

Act Three:  The Sealed Grounds and Temple of Hylia

Popularized by Syd Field in the Foundations of Screenwriting, the three-act structure is used often in plays and movies.  There’s the Setup, the Confrontation, and the Resolution.  Skyward Sword HD may not fit precisely into that structure (although Zelda is big on threes; hello, Triforce), but there’s something about the third visit to the SealedContinue reading “Act Three:  The Sealed Grounds and Temple of Hylia”

Drinking Demon Rum in the Fire Sanctuary

For all the dire online warnings about how hard the quest for the Flame of Din would be, and our own general distaste for All Things Eldin and Lava Related, we admit with only a hint of humble bragging that the Fire Sanctuary dungeon wasn’t that bad.  The Sanctuary’s “trick” is a green plant withContinue reading “Drinking Demon Rum in the Fire Sanctuary”