Skyloft’s Silent Realm

Having learned the Song of the Hero, Link must return to Skyloft to play this musical masterpiece in front of the Light Tower.  (You can dowse for the location if you want, but that’s where you’ll be headed.)  Doing so creates a Trial Gate, which upon Link’s entrance will convert Skyloft into a Silent Realm,Continue reading “Skyloft’s Silent Realm”

Lanayru Gorge and the Tree of Life

Having garnered two pieces of the Song of the Hero, first from that twit Faron[1] and then from the far more kindly Eldin, Link’s next adventure takes us to time-traveling Lanayru in search of the thunder dragon of that name.  Choose the Lanayru Mining Entrance for your landing point and, following a nearby Clawshots target, speakContinue reading “Lanayru Gorge and the Tree of Life”

The (Badly) Imprisoned and the Great Faron Flood

The Princess Bride is one of our favorite books and movies both.  We quote often from the movie in these posts, although we suspect that our more obscure references fall in the blog forest with no one there to hear them. But there’s one quote that nearly everyone gets, as these days it falls in meme territory;Continue reading “The (Badly) Imprisoned and the Great Faron Flood”

Of Pumpkins and Parasites

Spiral Charge obtained — by guess or by golly, by training or by cheating — Link (and thus you, Gentle Reader) must return to keeping his eye on the prize. You’re out to find the Triforce so you can help Zelda defeat Demise. (Does anyone else find it hard to remember the real task inContinue reading “Of Pumpkins and Parasites”

Of Challenges, Cheats, and Churls

What happens in video games, like what happens in real life, is not always fair, if by “fair” one means having a sporting chance.  Listen, we get a good challenge.  What we don’t get are ridiculous, discouraging tasks that, we suspect, offer little purpose other than for game designers to show off their cleverness.   You know theContinue reading “Of Challenges, Cheats, and Churls”

Act Three:  The Sealed Grounds and Temple of Hylia

Popularized by Syd Field in the Foundations of Screenwriting, the three-act structure is used often in plays and movies.  There’s the Setup, the Confrontation, and the Resolution.  Skyward Sword HD may not fit precisely into that structure (although Zelda is big on threes; hello, Triforce), but there’s something about the third visit to the SealedContinue reading “Act Three:  The Sealed Grounds and Temple of Hylia”